We've finally returned to class and begun planning our first sprint for Alternalien. We learned about the Sprint 0 checklist, which is comprised of steps we have to take before starting Sprint 1. They were objectives like setting up pipelines in psyberfire, poker planning, and agreeing on work hours.
Over the summer, I painted concept art for Alternalien's four biomes to help the other developers get a feel for how these biomes were laid out.

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