This week, I had the privilege of concepting and finishing an enemy called the Angry Sun. The idea and most of the concept was from our stellar designer Garrett, while I did the animation for it. Originally, it was only supposed to have 3-4 frames of animation, but I wanted to go above and beyond with the Angry Sun. There ended up being around 50 frames, and when I realized how tedious and time consuming it would be to go through each frame, I ended up cutting in half to around 25 frames. This is the finished product.

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